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ProjectSolo

Couch Codes

A local party co-op developed solely by me. The game is a co-op game where one person on each team is the clue master, that has to give clues to the other players on his team, and make them guess as many of their words as possible. The team that guessed all it's words first wins. Try it out with your family and friends! Just make sure you have a big enough couch.

Languages

C#HTML5JavascriptCSS

Engines & tools

UnityNode.js

Gameplay & system

Score SystemLanguage SystemLobby SystemOriginal Music

Game modes

Local MultiplayerMultiplayer

Trailer

Technical Overview

The Unity PC host owns all core gameplay logic, turn flow, scoring, and authoritative game state. A lightweight Node.js layer manages rooms, browser connections, and message relaying between the host and 4-10 player controllers on the same network, while keeping networking cleanly separated from gameplay rules. Players join from phones or PCs through role-based web clients, with clue masters and guessers receiving different views and inputs tailored to their responsibilities. The system is also multilingual-ready, using internal word IDs. It was designed to scale cleanly from local LAN sessions to optional WAN play later.

Special Thanks

Gallery

Main Menuclick to enlarge1 / 7

Main Menu