Projects
Selected Unity work, current development, and smaller games that helped me explore new systems and ideas.
Case studies
Featured Projects
The projects that best represent my gameplay programming, architecture, collaboration, and polish.

A polished mobile match-3 game with farm animals, boosters, progression, customization, and online leaderboards.

A cozy turn-based card battler shaped by creature placement, mana management, and ability combinations.

A local party word game where clue masters guide their teams through quick, couch-friendly rounds.
Work in progress
In Development
A look at the systems and ideas I am actively developing and iterating on.
Additional work
More Projects
Smaller completed games and focused projects that show additional mechanics, platforms, and team experience.

A colorful top-down maze adventure built around character switching, puzzles, and environmental interaction.

A physics-based mobile strategy game about balancing life's responsibilities on an increasingly unstable board.

A responsive one-touch arcade recreation with reusable obstacles, infinite scrolling, and persistent high scores.
